Ready Player Doge

A project in Dallas, TX by The Doge Bird
047days 
:
15hours 
:
35minutes 

Status: Active

A realistic simulation of the human experience in a digital world with no limitations.
Backers: 2
Average Daily Pledges: $5
Average Pledge Per Backer: $35

Funding: $70 of $1,269,420
Dates: Nov 14th -> Jan 13th (60 days)
Project By: The Doge Bird
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$70

current pledge level
Last Updated: 41 minutes ago

0%

of goal

$305

trending toward
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Latest News

Inventory System Progress

November 22nd - via: kickstarter.com
Hey everyone! Just wanted to drop in with a quick update on what I’ve been working on today. It’s been a productive session, and the inventory system is finally starting to come together in a way that I’m really excited about. Let me walk you... (Read More)

Progress!

November 22nd - via: kickstarter.com
Now that the Verse Server is functioning I am working on fine tuning this and adding more functionality to it so that it can accommodate everything that Ready Player Doge will need.  I am also working on fine tuning the connect-a-dot system which I... (Read More)

YUGE!!!!!!!!!!!!!

November 17th - via: kickstarter.com
I have successfully decoupled the "game world" from the Unreal Engine project itself!This means you can modify and update the game world externally without ever touching the Unreal editor‼️  (Read More)

BREAK ON THROUGH TO THE OTHER SIDE BABY!

November 17th - via: kickstarter.com
Yeeeeeeeehawwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww!This box does not physically even exist in our "level" file :)This is HUGE!  (Read More)

Remember that time...

November 17th - via: kickstarter.com
Remember that time when we said we were going to bring it all to life? :)  (Read More)

Inventory UI

November 16th - via: kickstarter.com
Inventory UI testing  (Read More)

sneak peek at the object building system! ;)

November 16th - via: kickstarter.com
When we say you will be free in Ready Player Doge...You will be free :)  (Read More)

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